
The nation of Khanduras fought wars with no intention of winning, desiring only slaughter and suffering. As the strength of his prison waned Diablo reached out into the world, corrupting the dreams of the land's good king, driving him to attack his neighbors. Human agents of Heaven, upon discovering this, found the three Primes and sealed them within gemstone prisons, each of them sent to a different corner of the earth and kept under guard to prevent them from escaping.Īs years turns to centuries, however, the power of Heaven's agents waned, until eventually not even the people of the town of Tristram knew that buried deep under their chapel was the soul of the Lord of Terror, Diablo. Stripped of their power, they were banished to the mortal realm. They mutinied suddenly with the combined forces of Hell, overwhelming the three Primes. While the Prime Evils of Hell were engaged in war their lesser lieutenants conspired to overthrow them. It doesn’t do anything especially new with the action-RPG genre, but it does all the old things very, very well, and sometimes that’s more than enough.Long ago a secret war raged between Heaven and Hell, each using humanity as its pawns. It’s such a rare thing that my interest in continuing to play a game keeps increasing not just toward the end of the game but past the end, yet somehow the more Diablo I play, the more Diablo I want to play. Diablo 3 is almost evil in how high a bar it’s set for every PC action RPG to follow, and I wouldn’t be surprised to see that bar remain for a very long time. It might not be perfect, but after 45 hours, I’m not sure where it missteps, and after 45 hours, I feel like I’ve only scratched the surface of what it has to offer.

Games this thoughtfully crafted don’t happen very often, and the care that Blizzard has taken with Diablo 3 shows in every facet of its design and execution. Show off your achievements in Battle.Net.The more dangerous an enemy, the more satisfying the reward.

